#ifndef _FIG_MINIBOSS_WOLF_H_
#define _FIG_MINIBOSS_WOLF_H_


#include "fig_enemy_miniboss.h"


class FIGMiniBossWolf: public FIGEnemyMiniBoss
{
public:


	

	FIGMiniBossWolf(FIGEnemyCraft::ENEMY_TYPES EnemyType);


	

protected:

	virtual void			OnShootStyle1();
	virtual void			OnShootStyle2();

	virtual void			Tick_GoBack(float dt);
	virtual void			Tick_RotateBack(float dt);

};

#endif
